Ezalor, Keeper of the Light

Master of light and mana manipulation, Ezalor was once viewed as a scholar, and was regarded as a powerful mentor to many. However, his defection and betrayal of his allies during the War of the Magi caused him to be sentenced to banishment to the spirit realm for all of eternity. However, knowing of his tremendous power, the Sentinel granted him a corporeal form within the physical realm in exchange for his alliance against the Scourge onslaught. As such, Ezalor carries his duties of supporting his comrades valiantly despite the treacherous past that most know little about.

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Ezalor
 
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Level 1 Keeper of the Light
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Attribute bonus -- Level 0

 

Basic shops

Beazel The Weapons Dealer

Sena The Accessorizer

Cache of the Quel'thelan/Gateway of Demonic Artifacts

Leragas The Vile ('Secret' Shop)

Chimaera Roost/Graveyard
Recipe Shops

Level 1 Recipes

Level 2 Recipes

Level 3 Recipes

Level 4 Recipes

New Recipes

Hero Abilities

Illuminate

Channels a ball of positive energy, letting it build up 100 damage per second. When released, it damages all enemies in a line. The distance also improves with channeling time.

Level 1 - Can be channeled for 2 seconds, maximum range is 500.
Level 2 - Can be channeled for 3 seconds, maximum range is 600.
Level 3 - Can be channeled for 4 seconds, maximum range is 700.
Level 4 - Can be channeled for 5 seconds, maximum range is 800.

Cooldown: 10 seconds.

Level 1: 150 mana, 10 sec cooldown.
Level 2: 150 mana, 10 sec cooldown.
Level 3: 150 mana, 10 sec cooldown.
Level 4: 150 mana, 10 sec cooldown.


Mana Leak

Casts a powerful inhibiting magic on another unit. Should they cast a spell, a portion of their remaining mana leaks away.
Lasts 22 seconds.

Level 1 - 20% of their remaining mana leaks away.
Level 2 - 40% of their remaining mana leaks away.
Level 3 - 60% of their remaining mana leaks away.
Level 4 - 80% of their remaining mana leaks away.

Cooldown: 15 seconds.

Level 1: 50 mana, 15 sec cooldown.
Level 2: 50 mana, 15 sec cooldown.
Level 3: 50 mana, 15 sec cooldown.
Level 4: 50 mana, 15 sec cooldown.


Chakra Magic

Channels chakras through a friendly unit, creating a surge of mana. Increases hit point regeneration for 30 seconds.

Level 1 - Restores 75 mana, regenerates .15 hit points per second and gives 7% damage increase.
Level 2 - Restores 150 mana, regenerates .3 hit points per second and gives 14% damage increase.
Level 3 - Restores 225 mana, regenerates .45 hit points per second and gives 21% damage increase.
Level 4 - Restores 300 mana, regenerates .6 hit points per second and gives 28% damage increase

Cooldown: 19 seconds.

Level 1: 40 mana, 19 sec cooldown.
Level 2: 80 mana, 19 sec cooldown.
Level 3: 100 mana, 19 sec cooldown.
Level 4: 120 mana, 19 sec cooldown.


Ignis Fatuus

Summons the Spirit of Light to assist the Sentinel. Liberates deceased units as allies, can transport himself at will, and is difficult to hit.
Lasts 90 seconds.

Level 1 - Souls are easy to kill and deal little damage.
Level 2 - Souls are decent fighters.
Level 3 - Souls are liberated as tough, hardy fighters.

Cooldown: 60 seconds.

Level 1: 200 mana, 60 sec cooldown.
Level 2: 300 mana, 60 sec cooldown.
Level 3: 450 mana, 60 sec cooldown.




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